Velo Variables✿
A list of all the fields that are accessible in some way with Velo.
target AIVolume✿
CActoractor
CAABBbounds
CCollisionFiltercollisionFilter
EditableBooldefaultActive
EditableBooleasy
EditableBoolhard
boolisEditor
boolisHovered
boolisResizing
EditableBoolmedium
CImageDrawComponentselectionRectangle
EditableStringtriggerId
EditableEnumtype
EditableBoolunfair
target Bookcase✿
CActoractor
CAABBbounds
CCollisionFiltercollisionFilter
CImageDrawComponentiamge2
CImageDrawComponentimage1
CImageDrawComponentimage3
EditableIntindex
boolisEditor
boolisHovered
boolisResizing
EditableFloatscale
CImageDrawComponentselectionRectangle
target BouncePad✿
CActoractor
CAABBbounds
CCollisionFiltercollisionFilter
CConvexPolygonhitbox
boolisEditor
boolisHovered
boolisResizing
EditableEnumrotation
CImageDrawComponentselectionRectangle
CAnimatedSpriteDrawComponentsprite
target CCamera✿
ClampCameraModifierclampCameraModifier
stringid
boolisActive
Vector2position
Matrixprojection
ShakeCameraModifiershakeCameraModifier
Matrixview
Viewportviewport
floatzoom
target Deco✿
CActoractor
floatanimateDistanceSquared
EditableFloatanimateFrom
floatanimateMaxAngle
floatanimateMinAngle
EditableFloatanimateTo
EditableEnumanimationType
CAABBbounds
EditableStringbundleId
CCollisionFiltercollisionFilter
EditableIntcolorB
EditableIntcolorG
EditableIntcolorR
floatdistanceSquaredForNextToSpawn
EditableIntframe
EditableStringframeKey
boolhasNoTrigger
EditableIntimageId
EditableStringimageName
boolisEditor
EditableBoolisFlipped
boolisHovered
boolisResizing
EditableBoolisVisible
intlastSpawnedIndex
EditableEnumlayer
EditableFloatlifetime
EditableBoolreverseAnimation
EditableFloatrotation
Vector2scale
CImageDrawComponentselectionRectangle
EditableFloatspawnInterval
EditableStringtriggerId
target DecoGlow✿
CActoractor
CAABBbounds
CCollisionFiltercollisionFilter
intcolorIndex
floatcolorTransitionRatio
intdirection
CImageDrawComponentimage
boolisEditor
boolisHovered
boolisResizing
CImageDrawComponentselectionRectangle
target DecoLight✿
CActoractor
CAABBbounds
CCollisionFiltercollisionFilter
EditableEnumcolor
intdirection
CImageDrawComponentimage
boolisEditor
boolisHovered
boolisResizing
EditableFloatlowerBound
CImageDrawComponentselectionRectangle
EditableEnumtype
EditableFloatupperBound
target DecoText✿
CActoractor
CAABBbounds
CCollisionFiltercollisionFilter
boolisEditor
boolisHovered
boolisResizing
intplaceholderIndex
CImageDrawComponentselectionRectangle
EditableStringtext
CTextDrawComponenttextDraw
EditableInttextId
target DroppedBomb✿
CActoractor
CAnimatedSpriteDrawComponentblinkingSprite
CAABBbounds
CCollisionFiltercollisionFilter
Colorcolor
boolisStationary
Playerowner
CAnimatedSpriteDrawComponentsprite
target DroppedObstacle✿
CActoractor
AIVolumeaiVolume
CAABBbounds
TimeSpanbreakTime
CCollisionFiltercollisionFilter
floatimmunityTimer
byteindex
boolisBroken
boolisEditor
boolisSliding
boolisStationary
boolonGround
Playerowner
floatrotationDirection
CSpriteDrawComponentsprite
target Fireball✿
CActoractor
floatbaseSpeed
BouncePadbouncePad
floatbounceTimer
CAABBbounds
CCollisionFiltercollisionFilter
Vector2direction
Player[]hitPlayers
floatimmunityDuration
floatlifeTimer
floatlimetime
floatmaxPingCorrectedSpeed
floatmaxScale
boolonGround
Playerowner
floatpingDisplacement
floatscale
Shockwaveshockwave
floatspeed
CAnimatedSpriteDrawComponentsprite
boolwasOnGround
target FreezeRay✿
CActoractor
CAABBbounds
floatchargeTimer
floatlifeTimer
Playerowner
CAnimatedSpriteDrawComponent[]sprites
target GoldenHook✿
CActoractor
CAABBbounds
CAnimatedSpriteDrawComponentbreakSprite
booldodged
Playergrabbed
Playerowner
boolplayerGrabbed
floatropeLength
CSpriteDrawComponentsprite
Playertarget
target Grapple✿
CActoractor
CAABBbounds
CAnimatedSpriteDrawComponentbreakSprite
Vector2direction
boolisConnected
Playerowner
CSpriteDrawComponentsprite
target Laser✿
CActoractor
AIVolumeaiVolume
CAABBbounds
CCollisionFiltercollisionFilter
CCollisionFiltercollisionFilter
EditableFloatdefaultRotation
Vector2direction
Vector2endPoint
floatgrowingLength
boolisEditor
EditableBoolisFlipped
boolisHovered
boolisResizing
Vector2lineDrawEndPoint
EditableBoolrotate
floatrotation
introtationDirection
CImageDrawComponentselectionRectangle
floatshrinkingLength
CAnimatedSpriteDrawComponentsprite
target Leaves✿
CActoractor
CAABBbounds
CCollisionFiltercollisionFilter
boolisEditor
boolisHovered
boolisResizing
CImageDrawComponentselectionRectangle
target Lever✿
CActoractor
CAABBbounds
CCollisionFiltercollisionFilter
boolisActivated
boolisEditor
boolisHovered
boolisResizing
EditableEnumorientation
CImageDrawComponentselectionRectangle
CAnimatedSpriteDrawComponentsprite
EditableStringtriggerId
CAnimatedSpriteDrawComponenttriggerSparkSprite
target Obstacle✿
CActoractor
AIVolumeaiVolume1
AIVolumeaiVolume2
CAABBbounds
floatbreakRotationDirection
floatbreakShade
TimeSpanbreakTime
floatbreakTimer
Vector2breakVelocity
CCollisionFiltercollisionFilter
boolisBroken
boolisEditor
boolisHovered
boolisRemoteSimulated
boolisResizing
EditableIntobstacleId
CImageDrawComponentselectionRectangle
CSpriteDrawComponentsprite
target Pickup✿
CActoractor
CImageDrawComponentbackStarImage
CAABBbounds
CAnimatedSpriteDrawComponentboxPopSprite
CCollisionFiltercollisionFilter
CImageDrawComponentfrontStarImage
boolisEditor
boolisHovered
boolisMultiplayer
boolisPopped
boolisResizing
boolremoteSimulated
floatrespawnTimer
CImageDrawComponentselectionRectangle
CAnimatedSpriteDrawComponentsprite
inttype
target Player✿
TriggeractivatedTrigger
CActoractor
floatairtime
CImageDrawComponentbadConnectionImage
floatbaseAcceleration
CAnimatedSpriteDrawComponentbombTriggerSprite
floatboost
CEncryptedFloatboostacoke
floatboostCooldown
boolboostHeld
BouncePadbouncePad
floatbouncePadTimer
boolcanBufferWallJump
boolcanClimbUp
boolcanGrapple
boolcanRepressJump
boolcanUntaunt
bytecharacterId
intcollectedSandals
CCollisionFiltercollisionFilter
Vector2collisionTangent
floatdelta
Vector2displacement
floatdiveTimer
intdominatingDirection
CAnimatedSpriteDrawComponentdrillSprite
TimeSpandrillTime
DroppedBombdroppedBomb
List<DroppedObstacle>droppedObstacles
boolenableClimbing
boolenableDoubleJump
boolenableGrapples
boolenableInputs
CImageDrawComponentexclamationMarkImage
boolexplosionHitIsRocket
Vector2explosionKnockback
List<Fireball>fireballs
FreezeRayfreezeRay
floatfrozenTimer
GoldenHookgoldenHook
Grapplegrapple
boolgrappleHeld
TimeSpangrappleTime
intgroundCollidableType
Vector2groundNormal
boolhasTouchedOriginsFinishBomb
CAABBhitboxSliding
CAABBhitboxStanding
inthitByExplosionId
PlayerhookedBy
TimeSpanhookedTime
CSpriteDrawComponenticeBlockSprite
CSpriteDrawComponenticeBlockSpriteShaded
Vector2initialJumpVelocity
boolisCeilingHit
boolisClimbing
boolisClimbingUp
boolisCollidingWithSolid
boolisDestroyed
boolisDying
boolisDying2
boolisEditing
boolisFlyMode
boolisFoleySlide
boolisFrozen
boolisGrappling
boolisHitByExplosion
boolisHooked
boolisHooked2
boolisInAir
boolisInsideBoostSection
boolisInsideSuperBoost
boolisInsideSuperBoostWind
boolisOnFallTile
boolisOnGround
boolisOnWall
boolisShooting
boolisSliding
boolisStillAlive
boolisStumbling
boolisStunned
boolisStunnedByLaser
boolisSuddenDeath
boolisSwapItemCooldownActive
boolisSwinging
boolisTackled
boolisTaunting
boolisUsingBoost
boolisUsingDrill
boolisWinning
boolisWrongWay
CSpriteDrawComponentitemBalloonSprite
floatitemCooldown
boolitemHasHit
TimeSpanitemHasHitTime
boolitemHeld
byteitemId
boolitemPressed
CSpriteDrawComponentitemSprite
intjumpCount
Vector2jumpDirection
floatjumpDuration
booljumpHeld
intjumpState
floatjumpStrength
TimeSpanjumpTime
Vector2jumpVelocity
intkilledById
boolleftHeld
intmoveDirection
stringname
Vector2networkTargetPosition
intnextJumpState
intplace
CSpriteDrawComponentplayerArrowSprite
intplayerCount
intplayerGameMode
CTextDrawComponentpopup
Vector2previousPosition
intprevJumpState
floatprogress
CAnimatedSpriteDrawComponentpuffSprite
CAnimatedSpriteDrawComponentpushWaveReactionSprite
Randomrandom
TimeSpanrepressJumpTime
boolrightHeld
List<Rocket>rockets
Roperope
TimeSpanroundStartTime
Shockwaveshockwave
floatshockwaveCharge
byteskinId
boolslideHeld
TimeSpanslideTime
TimeSpanslideTime2
Vector2solidCollisionMtd
CAnimatedSpriteDrawComponentsprite
CAnimatedSpriteDrawComponentstarsSprite
TimeSpanstillAliveTime
TimeSpanstumbleTime
intstunnedById
intstunnedByLaserId
TimeSpanstunnedTime
floatstunTimer
Vector2superBoostDirection
Vector2superBoostForce
floatsuperSpeed
TimeSpansuperSpeedDuration
floatswapItemCooldown
boolswapItemHeld
floatswingAngle
floatswingRadius
booltauntHeld
CCollisionFiltertilesCollisionFilter
floattimer
floattravelDistance
floattravelDistanceOnBecomingAirborne
TriggertriggerToReactivateOnRespawn
floatunused
boolunused2
boolunused3
TimeSpanwallGetOffTime
floatwallJumpBonusTimer
boolwasInsideBoostSection
boolwasItemHeld
boolwasNetworkPositionUpdated
boolwasSlideCancelled
boolwasSlideStopped
boolwinStarExpanding
CImageDrawComponentwinStarImage
floatwinStarRotationSpeed
CImageDrawComponentwrongWayImage
floatwrongWayTimer
float_grappleCooldown
float_slideCooldown
float_surfCooldown
target Rocket✿
CActoractor
floatagility
CAABBbounds
CCollisionFiltercollisionFilter
floatdirection
floatimmunityDuration
Vector2initialVelocity
boolisExploded
Playerowner
floatpickTargetCooldown
TimeSpanshootTime
CSpriteDrawComponentsprite
Playertarget
Playerunknown
target RocketLauncher✿
CActoractor
CAABBbounds
CCollisionFiltercollisionFilter
CAnimatedSpriteDrawComponentgearSprite
boolisEditor
boolisHovered
boolisResizing
List<Rocket>rockets
CImageDrawComponentselectionRectangle
floatshootCooldown
CAnimatedSpriteDrawComponentsprite
Playertarget
target Rope✿
CActoractor
Vector2breakEndPoint
floatbreakLength
Vector2breakStartPoint
CCollisionFiltercollisionFilter
Colorcolor
boolisActive
boolisBreaking
Playerowner
target Shockwave✿
CActoractor
floatanticipationDuration
CAnimatedSpriteDrawComponentanticipationSprite
floatanticipationTimer
Vector2initialPosition
boolisAnticipating
floatlifeTimer
Playerowner
CAnimatedSpriteDrawComponentsprit90
CAnimatedSpriteDrawComponentsprite0
CAnimatedSpriteDrawComponentspriteNeg180
CAnimatedSpriteDrawComponentspriteNeg90
target SoloCameraModifier✿
CCameracamera
floatheightRatioTo720
Vector2offset
Playerplayer
Vector2viewportPoint
Vector2worldFocusPoint
floatzoom
target StraightRocket✿
CActoractor
CAABBbounds
CCollisionFiltercollisionFilter
boolisExploded
CSpriteDrawComponentsprite
target SuperBoostVolume✿
CActoractor
CAABBbounds
CCollisionFiltercollisionFilter
EditableEnumdirection
boolisEditor
boolisHovered
boolisResizing
CImageDrawComponentselectionRectangle
target SwitchBlock✿
CActoractor
CAABBbounds
intcloseDirection
EditableFloatclosedRotation
floatclosedRotationRad
CCollisionFiltercollisionFilter
intdirection
boolisEditor
boolisHovered
boolisResizing
boolisRotating
floatmaxRotation
floatminRotation
intopenDirection
EditableFloatopenRotation
intresetDirection
floatrotation
EditableFloatrotationSpeed
floatrotationSpeedRad
CImageDrawComponentselectionRectangle
CAnimatedSpriteDrawComponentsprite
EditableStringtriggerId
CAnimatedSpriteDrawComponenttriggerSparkSprite
target Timer✿
CActoractor
floatbest
CAABBbounds
CCollisionFiltercollisionFilter
floatcurrent
floatflagLetDownTime
boolisEditor
boolisHovered
boolisInPracticeMode
boolisRemoteSimulated
boolisResizing
floatlast
CAnimatedSpriteDrawComponentpoleSprite
CImageDrawComponentselectionRectangle
EditableEnumunknown
target Trigger✿
CActoractor
CAABBbounds
CCollisionFiltercollisionFilter
boolisEditor
boolisHovered
boolisOpen
boolisRemoteSimulated
boolisResizing
EditableBoolisRetriggerOnRespawn
EditableEnummode
CImageDrawComponentselectionRectangle
floattimer
EditableStringtriggerId
target TriggerSaw✿
CActoractor
CAABBbounds
CCollisionFiltercollisionFilter
Vector2defaultPosition
boolhasReachedOffsetX
boolhasReachedOffsetY
CConvexPolygonhitbox
CImageDrawComponentimage
boolisEditor
boolisHovered
boolisMoving
boolisMovingToOffset
boolisResizing
Vector2moveDirection
Vector2offsetPosition
floatretreatTimer
CImageDrawComponentselectionRectangle
Vector2targetPosition
EditableStringtriggerId
EditableFloattriggerOffsetX
EditableFloattriggerOffsetY
target Tunnel✿
CActoractor
CAABBbounds
CCollisionFiltercollisionFilter
boolisEditor
boolisHovered
boolisResizing
CImageDrawComponentselectionRectangle
CSpriteDrawComponenttunnelEntranceSprite
CSpriteDrawComponenttunnelLeftWallSprite
CSpriteDrawComponenttunnelRightWallSprite
target Velo✿
intframe
intframeStart
intframeEnd
floatseek
floatseekStart
floatseekEnd
TimeSpandelta
doubledeltaSec
TimeSpantotalTime
TimeSpanrealTime
TimeSpanrealDelta
doublerealDeltaSec
boolisIngame
boolisSolo
boolisOnline
boolisPaused
boolisPlaybackRunning
intplaybackType
ulongmapId
ulongmySteamId
uinttileWidth
uinttileHeight
intscreenWidth
intscreenHeight
Vector2mouse
Vector2leftStick
Vector2rightStick
floatleftTrigger
floatrightTrigger
stringconsoleText
floatangleDisplay
floatjumpHoldingDisplay
Class CActor✿
boolautomaticCollisionDetection
CAABBbounds
floatcollisionSweepMinimalDensity
intid
boolisCollidable
boolisCollisionActive
floatiterationTimeStep
Vector2position
floatrotation
boolshouldPredictCollision
Vector2size
inttotalIterations
Vector2velocity
Vector2_measuredVelocity
Vector2_acceleration
Class CAABB✿
floatheight
floatmaxX
floatmaxY
floatminX
floatminY
floatwidth
Class EditableBool✿
stringkey
stringname
boolshowToUser
stringtoolTip
intvalue
Class CImageDrawComponent✿
CAABBbounds
Colorcolor
RectangledestinationRectangle
RectangledrawSource
boolflipped
boolisVisible
stringlayerId
Vector2offset
floatopacity
Vector2origin
Vector2position
floatrotation
Vector2scale
Vector2size
Class EditableString✿
stringkey
stringname
boolshowToUser
stringtoolTip
stringvalue
Class EditableEnum✿
stringkey
stringname
boolshowToUser
stringtoolTip
intvalue
Class EditableInt✿
booldeletable
stringkey
intmaxValue
intminValue
stringname
boolshowToUser
stringtoolTip
intvalue
Class EditableFloat✿
stringkey
floatmaxValue
floatminValue
stringname
boolshowToUser
stringtoolTip
floatvalue
Class CConvexPolygon✿
Vector2center
Vector2[]localVertices
Vector2pivot
Vector2position
floatrotation
Vector2[]vertices
Class CAnimatedSpriteDrawComponent✿
CAABBbounds
Colorcolor
intcurrentFrameInAnimation
RectangledestinationRectangle
boolflipped
boolisPlaying
boolisVisible
stringlayerId
intmillisPerFrame
stringnextAnimation
Vector2offset
floatopacity
Vector2origin
boolpingPongState
Vector2position
floatrotation
Vector2scale
Vector2size
Vector2sourceOrigin
Vector2sourceOriginalSize
RectanglesourceRectangle
TimeSpantime
inttotalMillis
Class ClampCameraModifier✿
Rectanglebounds
CCameracamera
RectangleviewportBounds
Vector2viewportPoint
Vector2worldFocusPoint
Class Vector2✿
floatx
floaty
float_length
float_a
Class Matrix✿
floatM11
floatM12
floatM13
floatM14
floatM21
floatM22
floatM23
floatM24
floatM31
floatM32
floatM33
floatM34
floatM41
floatM42
floatM43
floatM44
Class ShakeCameraModifier✿
CCameracamera
TimeSpanduration
boolfadeOut
floatinitialIntensity
floatintensity
boolisActive
Vector2offset
Randomrandom
TimeSpanstartTime
RectangleviewportBounds
Class Viewport✿
FNA3D_Viewportviewport
Class CTextDrawComponent✿
Vector2align
CAABBbounds
Colorcolor
ColordropShadowColor
Vector2dropShadowOffset
boolflipped
boolhasDropShadow
boolisVisible
stringlayerId
Vector2offset
floatopacity
Vector2position
floatrotation
Vector2scale
Vector2size
Vector2stringSize
Class CSpriteDrawComponent✿
CAABBbounds
Colorcolor
RectangledestinationRectangle
RectangledrawSource
boolflipped
boolisVisible
stringlayerId
Vector2offset
floatopacity
Vector2origin
Vector2position
floatrotation
Vector2scale
Vector2size
Vector2sourceOrigin
Vector2sourceOriginalSize
intspriteIndex
Class Random✿
intinext
intinextp
int[]SeedArray