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Fields Overview

A listing of the fields accessable in some way with velo scripts

Target AIVolume

Target Bookcase

Target BouncePad

Target CCamera

Target Deco

Target DecoGlow

Target DecoLight

Target DecoText

Target DroppedBomb

Target DroppedObstacle

Target Fireball

Target FreezeRay

Target GoldenHook

Target Grapple

Target Laser

Target Leaves

Target Lever

Target Obstacle

Target Pickup

Target Player

Target Rocket

Target RocketLauncher

Target Rope

Target Shockwave

Target Slot

Target SoloCameraModifier

Target StraightRocket

Target SuperBoostVolume

Target SwitchBlock

Target Timer

Target Trigger

Target TriggerSaw

Target Tunnel

Target Velo

Class CCamera

Class CAnimatedSpriteDrawComponent

Class Rocket

Class EditableString

Class GoldenHook

Class DecoGlow

Class Tunnel

Class SoloCameraModifier

Class DecoText

Class Slot

Class EditableEnum

Class ClampCameraModifier

Class EditableInt

Class AIVolume

Class Grapple

Class CSpriteDrawComponent

Class Player

Class StraightRocket

Class Velo

Class CTextDrawComponent

Class SwitchBlock

Class RocketLauncher

Class SuperBoostVolume

Class DroppedObstacle

Class ShakeCameraModifier

Class CImageDrawComponent

Class Matrix

Class CAABB

Class EditableFloat

Class Rope

Class Vector2

Class CConvexPolygon

Class BouncePad

Class Pickup

Class EditableBool

Class CCollisionFilter

Class CActor

Class Random

Class Laser

Class TriggerSaw

Class Leaves

Class Timer

Class Fireball

Class Obstacle

Class Lever

Class DecoLight

Class Deco

Class Bookcase

Class DroppedBomb

Class Trigger

Class FreezeRay

Class Shockwave

Class FNA3D_Viewport

Class Rectangle